Author: M.Doom

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Quick Status Update on Blast It-All…

Adjustments to the release schedule had to be made; Blast It-All’s newest update is coming to Forge TV first. I hope by the middle of July.  The mobile version needs a lot of optimizations...

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Blast It-All Status Update…

Sorry to say, but there will not be a new release for Blast It-All this month.  Hard at work on remaking the game in Unity, it is over half-way done.  I plan on bringing...

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No April Update for Blast It-All.

I am sorry to announce there will be no update to Blast It-All in April.  Unforeseen complications presented themselves when I moved my game development to a new hard drive and installed Windows 10. ...

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Blast It-All March Update!

Blast It-All has been updated to version 1.2 today.  This update brings the game to the Cortex Store on Forge TV!  It also includes a complete rewrite of the controller code, as well as...

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Blast It-All February Update!

Blast It-All has been updated to version 1.1 today.  This update adds some new features to the game, as well as fixes a small bug.  You can check out the details of the update...

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Blast It-All is finally released!

I have finished the full version of Blast It-All, my retro space shoot’em up game and it is being published today on Ouya.  I have update the Blast It-All page with new information and...